The changes page shows the latest modifications to the game.
Nanvaent FAQ: Great Ideas
Please mail all questions to email@example.com.
What is a Book of Blood?
A Book of Blood is the idea of having to specifically state
that you want to kill other players and that you are willing
to let yourself be killed by those players. Sign your name
in the Book of Blood and you are free to kill (and be killed by)
the other players that signed the book. Players that haven't
signed the book cannot be killed by you and they cannot kill
you, unless they too sign the book.
Why doesn't Nanvaent have a Book of Blood?
Nanvaent is a PK (Player Killer) mud, meaning that the act
of one player killing another is allowed. Some muds don't
allow this, and some muds are so PK that this seems to be the
only thing players do on those muds. We're in-between. We
like the idea of PK because it gives the players the extra
adrenaline rush that fighting an NPC (Non Playing Character,
or computer controlled monster) can't give you. It keeps
players on their toes. But, the overall goal of Nan is
not to make life miserable for the players who don't
want to participate in PK so we have a whole set of
restrictions in place to try to keep it from getting out of
hand. We have level restrictions that keep players from
attacking other players outside a certain level range. We
have safe areas you can be sure of not being attacked in.
We have a bounty system that gives players a bounty when
they kill someone. Players with bounties on their head
can be attacked by anyone, and to collect a bounty all you
have to do is bring the head of the player to the sheriff's
office. If you kill a certain number of players you are tagged
as a serial killer and get some extra restrictions.
All in all the system seems to work, but there are occasionally
a couple of individuals that go out of their way to make
life miserable for others by hunting and killing people as
often as they can. We sometimes actively try to discourage
this kind of childish behaviour, but usually we leave it up
to the players themselves to punish the perpetrators.