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* Coast Mhaolain Mountain North Valley West * *
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Coast Lords
Belhelvie Amos
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Coast Creators
Arthur Tatianna Ulrik Alanya Elastica Kudde Tamsin Hitchhiker

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* Dragonblood Isle Dragonblood Isle

Location: Eastern Ocean

Known Information:

Excerpt from "The history of Dragonblood Isle" by Bazradrac Sardius

Throughout the history of Dragonblood Isle, the great lizards have always played a prominent role, as can be seen in the name used for the isle by 'mortal men'. The existence of dragons on the isle certainly predates that of humans by many thousands of years. Indeed, some scholars have suggested that these creatures have been alive on the isle for longer than any other creature in the whole of Nanvaent. (This view is disputed by most Elven scholars who consider themselves to be the chosen race of the Gods, and thus present before all others. However, the origin of the early races on Nanvaent is unsure as many of the original documents have been lost or destroyed).

When the first settlers arrived on the island, most turned back in fear upon seeing the terrifying sight of a dragon in full flight. However, a few brave souls remained and made careful explorations of of the wilderness. Surprisingly, the most successful expeditions were not led by brave warriors or powerful wizards, but by a company of halflings who used their powers of stealth to avoid the auspices of the dragons who regarded the intrusion of the 'minor races' as a grave insult. To this day, the descendents of these initial explorers live on in the town; it is said that they know the wilderness better than any other.

The findings of these initial expeditions were undoubtedly instrumental to the future of mortal occupation of the island - vast deposits of gold and silver. News of the finds spread like wildfire and soon many bands of adventurers flocked to the island in search of riches. In the early days, hundreds were killed; the dragons were jealous occupants. But as people grew to learn more about the ways of dragons, an uneasy alliance grew between the forces of magic and steel. Soon, parties of mages and warriors were regularly seen journeying into the wilderness and using their combined powers to lure and slay dragon after dragon, until there were few left. Those that remained hid themselves away in their lairs and were mostly forgotten about.

As a new era of safety dawned on the isle, the town of Darac quickly became established. It grew and became prosperous - until the awakening of the great dragon Taerius.

Disturbed from a hundred years slumber, Taerius was displeased to find what had become of the isle. Over the next few days, the people of the town were subjected to horrific attacks which they had never before seen the likes of. The wizards and warriors were once again called on to help the town, but their methods proved futile - the power of Taerius was simply too great.

In a desperate effort to save the town, the guild of merchants called on the help of the archmage Haraz. It was rumoured that he was offered 50,000 platinum coins for his help , although whether he accepted this is unknown. After spending a short period of time in Darac observing Taerius, Haraz left the island to consult with the high elves of Silverwood.

When he returned, he brought with him plans for a magical staff made entirely from elven steel. A local smith, Rogis Fireaxe, helped construct the staff, which Haraz claimed would be the only weapon capable of harming Taerius. Haraz then journeyed into the wilderness and confronted Taerius in his lair. What happened there is unclear.

What many think is that Haraz brought Taerius to within an inch of death, but so impressed was he by the might of the dragon, that he merely placed him under a charm of deep sleep. Realising that if any other man were to use the staff he would surely be able to kill Taerius, Haraz smashed the weapon into four pieces and hid them in four other dragon lairs in the wilderness - the lairs of Myxillettae, Huriban, Annja and the Borratae sisters. Upon his return to the town, Haraz was treated as a saviour by the people of the town, but no more than an hour after his return, tragedy struck.

While walking to a banquet to be held in his honour, Haraz was ambushed by a dark elf assassin, and killed with a single stab of a poisoned dagger. Before anyone could react, the assassin removed the plans for the staff from Haraz's dead body and disappeared into the crowd. One local boy saw the assassin disappearing into the sewer system beneath the town square, and although many of the towns-folk pursued him, the assassin was never seen again.

After this incident, the people of Darac were rarely troubled by the great lizards. The prosperity of the town lasted for some time, but eventually the deposits started to empty and the town entered a period of relative normality. Now the tale of Taerius and Haraz has passed into legend and the story is more often used to entertain young children rather than to educate the towns-folk."
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